Thursday, October 28, 2010

Uniary Operation Overloading

#include

#include

class complex

{

float x,y;

public:

complex()

{

x=0;

y=0;

}

complex(float real,float imag)

{

x=real;

y=imag;

}

complex operator +(complex);

void display();

};

complex complex::operator +(complex c)

{

complex t;

t.x=x+c.x;

t.y=y+c.y;

return (t);

}

void complex :: display()

{

cout<

}

void main()

{

clrscr();

complex c1,c2,c3;

c1=complex(2.5,3.5);

c2=complex(1.6,2.7);

c3=c1+c2;

cout<<" c1=";

c1.display();

cout<<" c2=";

c2.display();

cout<<" c3=";

c3.display();

getch();

}

OUTPUT

c1=2.5+i3.5

c2=1.6+i2.7

c3=4.1+i6.2

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